YTUNE
Latency Calibration
Latency & Stutter • All Gaming PCs | High-Refresh 144Hz - 540Hz Monitors

Fix 0.1% Low FPS Drops: Lock Rock-Solid Frametimes in Every Game

Hand-calibrated frametime stabilization. Eliminate sudden FPS drops, micro-freezes, and choppy gameplay by tuning memory sub-timings, timer frequencies, and core scheduling.

$50 Flat Rate | 1-on-1 AnyDesk | 100% Refund Guarantee
// VERIFIED TELEMETRY BENCHMARK
Captured with CapFrameX & LatencyMon
Average FPS
285 FPS
Baseline: 240 FPS +19%
0.1% Lows (Stutters)
195 FPS (Smooth)
Baseline: 68 FPS (Choppy) +186%
Button-to-Pixel Delay
2.8 ms
Baseline: 9.8 ms -71%
Max DPC Latency
26 �s
Baseline: 760 �s -96%
Root Cause Bottleneck ntoskrnl.exe / dxgkrnl.sys / dwm.exe

Frametime Jitter & Standby Memory Compaction Hiccups

Average FPS measures throughput, but 0.1% lows measure how smooth gameplay actually feels. When Windows flushes cached standby memory or context switches cores, frametimes spike.

Most players complain that their game feels choppy despite showing 300 FPS in the corner of their screen. This happens when 0.1% lows plummet to 45 FPS during critical combat moments. These spikes are driven by loose memory secondary timings, Windows dynamic timer drift (HPET vs TSC), and background telemetry threads stealing CPU cycles. We stabilize the frametime line into a flat laser.

// WHAT WE TUNE DURING THE LIVE SESSION
RAM Performance Sub-Timings

Memory Sub-Timing Calibration (tREFI & tRFC)

Maximizing memory refresh intervals (tREFI) and compressing tRFC to prevent memory bus pauses during complex scene rendering.

Memory Management RAM Clean

Windows Standby List Automated Compaction

Configuring real-time standby cache clearing to ensure games always have unfragmented, contiguous physical RAM available.

System Timers TSC Invariant

TSC (Time Stamp Counter) Synchronization

Disabling buggy HPET implementations and forcing invariant TSC timer hardware for jitter-free engine tick rates.

Process Scheduling Affinity Lock

Process Lasso CPU Affinity Rules

Locking your active game to high-priority physical cores and pushing background apps to isolated cores.

// 1-ON-1 REMOTE ANYDESK CALIBRATION

Ready for Flat Glass-Smooth Frametimes?

Every system is calibrated live via AnyDesk by Yassine. We strip DPC latency, eliminate micro-stutters, and dial in memory sub-timings. If your system does not feel measurably faster with lower input delay, you receive an immediate 100% refund.

$50 Flat • 100% Money-Back Guarantee
// FREQUENTLY ASKED QUESTIONS
// RELATED OPTIMIZATION GUIDES